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17 comments
А на консоли слабо сделать))), было бы очень круто
1
Слабо, формат не позволяет. На ПК можно вообще всё к чертям перелопатить, на консолях - увы, только добавлять новое.
1
Ясно, жаль, успехов вам!!!)
1
Hello author, will this mod work in multiplayer?
1
Yes, it will.
1
Great! Thank you :D
1
The camera problem is in most of the bridges in the game, do you think you can fix them too? Thank you :3
1
Only some bridges gave me trouble, but I'll try and play around, see what's best for them.
2
It would benefit for more objects to be included. From the top of my head cliff faces are annoying especially when you are in such locations a small mistake leads to tumbling down, buildings and any construction..
But no problem the link to the other creator was a real act of kindness. Used that instead and it changed the nasty standard game experience.
Now all we need to do is figure out how to cancel the damage from all those obstacles, like plastic chairs or plastic cones, tables and all those other small objects that would simply get crushed IRL without any form of damage to the tires or suspension.
1
If you find any especially problematic places - send screenshots of which objects collide with the camera and their location on the map, I'll look into it.
As for collision with small objects - personally really don't find it hard to slow down and push stuff around or use the honk-garage-back exploit to clear the way. We can probably just disable the collisions entirely for that kinda stuff, but I'm not keen on such a workaround.
1
Great job dude
1
Gracias amigo por este trabajo, funciona bien.
Que lástima que los desarrolladores del juego no
corrijan algo así.
3
I think this mod is important to many, so I'll like it
2
Really cool, this is exactly what i've been wishing for, the collision camera annoys me so frecking much bro....
Now, if i could ask: Could you also upload a "Vanilla Backup" version of the mod? Just in case one needs it for some reason. I mean i could copy the original files one by one and make a backup myself, but you probably have done that already imma assume, so you could mod the files after :)
It would be really handy if you did soo :D
1
> Could you also upload a "Vanilla Backup" version of the mod? Just in case one needs it for some reason. I mean i could copy the original files one by one and make a backup myself, but you probably have done that already imma assume, so you could mod the files after :)
I don't have unmodified files laying around actually, and including original ones seems needless when the end user is always better off handling their own backups. My rule of thumb is if it's not original initial.pak from install or file verification - then it's not vanilla, even if the original files are put back to overwrite the modified ones.
3
I mean, if you overwrite the modified files with the original ones, you're clearly playing "vanilla" from that moment forward. Even if you have other modified files in the mix on the initial.pak, the unmodified ones are "vanilla". That's how i see it. Example: Snowrunner.mod.io , you can use the "vanilla" version of the exhaust smoke files, mixed in with the modified initial.pak as an option
But hey, all good man
1
Mvp mod right here. This deserves the win on their monthly awards.
Why aren't official devs doing this type of work? It's their job and responsibility to solve these things. (meaning I hope they take notice of this and implement it as standard for everyone, to help out the console players as well)
6
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