How are ratings calculated?
Ratings are calculated using Evan Miller's method (based on a Wilson score confidence interval) that is self-correcting. This means that the % of positive ratings & number of ratings decide a mods position on the top charts. The benefit of this approach is a mod with 2 positive ratings will not outrank one with 10 positive ratings but 2 negative. Nor will a mod with tons of rankings outrank everything unless most of the ratings are positive.
Rating levels
Ratings range from overwhelmingly positive to overwhelmingly negative. The color changes depending where on the scale the mod fits.
313 comments
Switch Approved!
0
How do you download mods?
1
you to the eshop & you go to the free one and then use your email.
1
I been using this trailer pack since it was first released. It’s my Go-To. Sadly, it’s not on new gen Xbox. Please add it! At this point there’s about 2 trucks total that you can use a gooseneck with. People keep making new mods, adding your gooseneck pack as a option yet there isn’t any of your goosenecks on new gen. Please help us get out of this revolving cycle on new gen!
1
Greetings. Im currently adding compatibility for various gooseneck trailer packs in an update for one of my mods. Of course, due to Saber's refusal to add a common gooseneck hitch to the game, the four packs im adding all use different hitches. I would like to use your hitch for at least three of the packs, but I cannot find a way of doing that without including multiple variants of your hitch with my mod, which itself presents the issue of requiring the fbx and xml files for the mesh for the hitch (as far as I can tell, the important file instructions are stated in the mesh xml file, not the addon xml file, and I cannot access the mesh xml), and I would understand if you are hesitant to just give them to me.
Do you know of a way of using a parent/reference argument in an xml file in my mod that refers to either the addon xml file or the mesh files from your mod without having to include them in my mod?
1
Hoke_Customs have you tried including AddonSocket Name="DodgeRamFifthWheelHitch" in the addons for your mod? You shouldn't need to do anything extra. If you need multiple socket names for the hitch to work for your mod pack you can just copy the hitch classes xml out of this mod, paste it into your mod and make multiple copies with different socket names if needed. All will direct to the same FBX of course. From the way you explained it that's what I assume you're trying to do
1
Hmm i need buy pc *** im console playorrrr ahhhhhhh
1
Not sure what’s going on, I’m new to the mod community here, I have a Series X. Says online it’s available but It doesn’t show up on the mod browser in the game.
2
Still hoping that this will get the next gen treatment. It been my go to trailer pack since it came to console but since the next gen upgrade my game feels way to empty with out it.
5
Is this coming to Nintendo switch?
0
Please update this for next gen. Hands down one of the best trailer pack mods!
9
I'm new to using mods. If I subscribe to use a mod on my console and use it for gameplay...that's not stealing right? I'm not even playing with other people
1
Oh heck no, they are putting these out for players to use. Subscribing to it is essentially downloading it then you just choose to enable it or not for whatever map you’re playing
1
Where is the nintendo switch version of this mod
0
Need this for the series S/X
1
Hey red will there be a next gen update for the trailer pack cuz I play on the series x but I have the mod on the Xbox one version I would love to you’s this mod again
1
TnB_invalidredneck some has stolen and re-upload this mod to the mod hub modder tag nick12 something just a heads up
0
TnB_invalidredneck can you make it for nintendo switch
3
Czy sa naczepy ze skretnymi osiami?
1
great can you put on switch please
4
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