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SnowRunner™ Editor Guide (PDF)

PDF version of the SnowRunner™ Editor Guide.


Posted by on (updated ago)

SnowRunner™ Editor allows you to create custom maps for the game. Using this Editor you can also view your truck mods and ensure that they contain no errors.

The latest version of this guide for the Editor can be downloaded in PDF format from here.

Or, you can open this guide directly from the Editor, by selecting Help > Guide in the main menu.

Or, you can use the web version of the guide, which is available in 5 parts: Part #1, Part #2, Part #3, Part #4, and Part #5.


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Hmm16_yeet @hmm16-yeet

How do i get the editor?

SnowRunner_Support @snowrunner-support

You need to get the Public Test Server (PTS) version of the game.
For details on the PTS version, see here:

After you install the PTS version, the Editor executable will be within the directory of the game, as described in the guide, typically at the path which looks like:
C:\Program Files\Epic Games\SnowRunnerBeta\en_us\Sources\BinEditor\SnowRunnerEditor.exe
(or at the similar path)

KyloRen4892 @kyloren4892

I own the PC Snowrunner game and I have looked at the forum to locate the editor and the only thing I have is Epic games launcher. The PDF shows just epic games. How does someone get to the SnowRunnerEditor.exe ? I have the PTS in my library on the Epic Games Launcher, but every time I click it, it takes me to a regular version of the game. Please let me know the exact way to get this path "C:\Program Files\Epic Games\SnowRunnerBeta\en_us\Sources\BinEditor\SnowRunnerEditor.exe" 'cause I can't find it anywhere. Thank you.

SnowRunner_Support @snowrunner-support


The Editor executable is within the folder where you have _installed_ the game (the original one or the PTS version). The Epic Games Launcher asks you about the install path when the game is installed for the first time. Typically, it is installed to "C:\Program Files\Epic Games\SnowRunner\..." or "C:\Program Files\Epic Games\SnowRunnerPublicTest\" to "C:\Program Files\Epic Games\SnowRunnerBeta\" depeneding on the version of the game. However, if you have specified (or accepted) different path during the installation, the path will be different.
If you remember it, open the folder where the game is installed (e.g. "D:\Program Files\Epic Games\SnowRunnerPublicTest\" if you have installed the PTS version to the D: drive) and then relative path from this folder to the Editor will be "en_us\Sources\BinEditor\SnowRunnerEditor.exe" (i.e. from the game folder you will need to open the "en_us" folder, then "Sources", then "BinEditor", and then look for "SnowRunnerEditor.exe").
If you don't remember it, as a simple way, you can try searching your machine for "SnowRunnerEditor.exe" (to find the Editor executable).

Alternatively, as a more complicated way, you can open the "C:\ProgramData\Epic\EpicGamesLauncher\Data\Manifests" folder (where Epic Game Launcher stores information about its games) and look in one of the .item files, opening them with Notepad (BUT PLEASE DO NOT EDIT, RENAME OR DELETE THESE FILES, otherwise your EGS games can stop working!). In one of the files, you will see the path to the .egstore file, using which you can identify the path to the folder where the game is installed -- see screenshot at (please note that the path in the file has double backslashes instead of single ones).
After that, open this directory, and, again, relative to it, the Editor will be at the following path: "en_us\Sources\BinEditor\SnowRunnerEditor.exe"

Hope that helps.

KyloRen4892 @kyloren4892

Thank you for the very detailed information. Yes this helps me know exactly what to do.

rpmmotors @rpmmotors

what can you even do with the editor? can I make custom size trailers ? or mess with models?

SnowRunner_Support @snowrunner-support

Using Editor you can create custom maps and view your truck mods (their meshes, hierarchy of their bones, damage areas, collision objects, etc) and ensure that they contain no errors. And you can view other meshes as well (e.g. rims, tires, etc.). However, the XML files, textures, and Fbx files of custom trucks and trailers are created manually, in other applications. For more info on the creation of the truck mods, please refer to the main guide on trucks (see and other parts of this guide) and quick guide on truck mod creation (see

13Deed @13deed

А есть ли руководство на русском языке?

SnowRunner_Support @snowrunner-support

пока его нет, но оно будет.

ColonelClusterFunk @colonelclusterfunk

I'm really impressed by the amount of support & documentation put into this editor, especially within a year of the game's release. Looking forward to getting started!

geoff_geoffson @geoff-geoffson

Is it possible to get to the editor if you have the console version of the game? Or do you absolutely need the Epic Game Store version of the game?

Gnoos24 @gnoos24

I followed the instruction to create a map in the Editor, but the same errors occur:
1. Can't save terrain map C:\.../_snow.tga and others.
2. Prompt window with data.stg appears, and I click Yes.
3. Can't save terrain map C:\.../_height_source.png and others.
4. All I get is Could not create SnowRunner Terrain window.

Terrain is not createt and the Editor freezes.
Does anyone know what the problem is and how to fix it?

bloo5799 @bloo5799

how do you add multiple maps and hook them together using zones?