SnowRunner

Free The Logs - Auto Load Logs on Mod/Tweak Trucks for SnowRunner

Released (updated ago). Ranked 168 of 5,234 with 259,951 (97 today) downloads

Published by FOXCRF450RIDER (mod ID: 675987)

free_the_logs_cover.1.png
snowrunner_screenshot_2021.02.16_-_15.52.27.30.png
snowrunner_screenshot_2021.02.16_-_15.19.48.68.png
snowrunner_screenshot_2021.02.16_-_15.07.35.91.png
snowrunner_screenshot_2021.02.14_-_22.32.22.53.png

Subscribe To Install


This mod removes the "RequiredAddon" from the log cargo files allowing you to auto load log cargo on tweaked or modded logging truck addons, and trailers.

This includes:

  • Log Bunk
  • Log Pole Trailer
  • Medium Log Trailer
  • Cat 745C Log Bunk
  • Short Log Addon

It does nothing else.

You're welcome!

4kb file size lol.

I will update this as needed.

Check out my other tweaks. Always WIP.


Matching Off-Road Trailers

Join us on discord at Discord.gg

Releases

FilenameSizeVersionAddedOptions
v13_1_free_the_logs.zip4kb13.1

v12_1_2_free_the_logs.zip4kb12.2

93 comments

Join the community or sign in with your gaming account to join the conversation:

SG
SanGeiser @sangeiser

Puedes hacerlo para instalación manual?
Lo juego en PC
Gracias de antemano
Saludos

IF
IFASF @ifasf

Hello, love your mods but on Xbox one for me with the free the logs mod activated it won't load the long log gooseneck trailer for me. Ty

Malidictus
Malidictus @malidictus

Quick question: I'm making a dirt simple local tweak of my own, adding logs to a bunch of trailers. Would it be OK if I add this as a dependence? Seems easier than implementing fixes myself, plus I don't want to redistribute your work.

FOXCRF450RIDER
FOXCRF450RIDER @foxcrf450rider

Yeah man no worries! Appreciate the ask. Sorry my response wasn't sooner.

Malidictus
Malidictus @malidictus

Thank you :) Unfortunately, I ended up having to create a full set of custom log objects for the mod after all. The original implementation using Vanilla logs received such overwhelmingly negative feedback that I had to switch their appearance to use various Cargo Container meshes.

Thank you either way.

McKillem
McKillem @mckillem

Hello!

First of all, thank you for the mod. But about that "It does nothing else" bit...

I was juggling around between medium log trailer and the fork for the long logs and the game perplexed me by suggesting I could autoload long logs on a truck with the front fork and medium log trailer. Knowing how awful the game is at explaining itself, I was about to think it was just yet another undocumented bit of inner workings, but double checking on vanilla ended with a bust. Toggling your mod on and off seemed to trigger this sudden burst of utility. Picture for reference: I.imgur.com

Don't know if manual loading or unloading at mission destinations works, but thought this interesting quirk should be at least noted, if not investigated for stability or removed.

IF
IFASF @ifasf

Ment to do that

FOXCRF450RIDER
FOXCRF450RIDER @foxcrf450rider

Removing that addon requirement is the only way this mod works and the only way to auto load vanilla log onto modded addons/trucks. Gotta pick your battles... lol

Malidictus
Malidictus @malidictus

You'll probably see people from the trailer pack mod coming soon, since this mod got cross-linked. I've had issues getting this approach to work on my side. From what I can tell, you're redefining cargo_logs_medium_trailer_log.xml with the same contents but with the trailer requirement line missing. This doesn't seem to work on my side, and I'm not sure exactly why. A random GUESS suggests that it's something to do with either load order or object overriding, but I don't know how Snowrunner handles either.

This obviously works for some people else there would be more comments, but the only way I could fix it was to define a unique set of Long Logs and modify the respective mods into using those, instead. Literally changing the names of the logs solved the issue.

FOXCRF450RIDER
FOXCRF450RIDER @foxcrf450rider

Can you link to said trailer pack so I can test it?
I do believe I broke the medium log file in the last version (12.2), so definitely unsub/resub to make sure this mod is updated on your end to (13.1). I have to do that often, even with my own mods. It happened just a few comments below.
SnowRunner handles thing weirdly and unpredictable at times for sure.

Malidictus
Malidictus @malidictus

I stand corrected. I was able to fix the aforementioned mod using yours. I'm not sure what the issue was last time. I think I might have tinkered with the aforementioned mod manually which may have thrown things off. I ended up getting a bunch of "wrong version" errors in multiplayer and had to roll back my tweaks. Trying your mod again fixed those issues.

I still have no idea why one works and the other does when they look like identical implementation, but it is what it is. It works, so thank you for that :)

Malidictus
Malidictus @malidictus

My apologies. It's this one:

Snowrunner.mod.io

Incidentally, that mod has an identical solution already built into it (a text diff of the files shows a near exact match but for some meaningless whitespace). It's also not a consistent issue. This seems to work for most people, but not all of them. For some people, it seems to work with just that mod. For some, it works with that mod and yours. For some, it doesn't work with both.

This is what leads me to suspect that the game does some shenanigans at runtime and may not always run the mod Medium Logs override after the Vanilla Medium Logs, or may not even do a proper override but instead create objects with duplicate identifiers. I'm not at all familiar with the underlying engine, but I do know that object overrides are very volatile when it comes to load order.

On my side, I ended up tweaking the mods locally by defining a new renamed copy of Medium Logs for the modded trailers to use. That forced it to work, but it did create a duplicate object which I'm not sure is necessarily best practice. Did mean I could tweak Medium Log stats for modded trailers without affecting Vanilla Medium Logs, though :)

DB
dbws6420 @dbws6420

Hey fox :) just wanted to tell you thanks for the help in all of this it was completely a me issue i unsubbed from it over night resubbed today and no issues all trailers will auto load logs now like any combo thanks again! :))

FOXCRF450RIDER
FOXCRF450RIDER @foxcrf450rider

Heck yeah bud! So glad it is working now! I often have to unsub and resub to my own mods for them to update, like my Azov Iceberg I just updated.

DB
dbws6420 @dbws6420

It doesnt work since it was updated i even uninstalled and reinstalled still wont autoload with foxs off road trailers or any of the the goose neck trailers from IR or DND i tried uninstalling and reinstalling all of the above 6 7 8 10 trailers also i uninstalled but cant reinstall due to update as well but ya something weird is going on because it was working yesterday and now it wont

FOXCRF450RIDER
FOXCRF450RIDER @foxcrf450rider

I did find one caveat. The game gets confused when hauling or trying to load multiple types of cargo. For example, If I have the long log bunk on the truck, but am pulling a medium log trailer, the medium log trailer will not auto load. Once I remove the long log bunk and drive into the loading zone again, then the medium trailer will auto load. Long logs, or the truck take precedence over the medium logs and the trailer.

Can you be more specific about your situation in what trucks you are using and addons equipped? Are you sure the trailer is selected and not the truck when you are in the loading zone?

DB
dbws6420 @dbws6420

Ya fersure! For the last few weeks using free the logs no issue like with everything even what u just described worked i could auto logs on any mod trailer just as the mods for but after the update it wont auto load any logs on any mod trailer even yours ( for me at least ) simply pulling an IR medium log gooseneck with the titanious maximus wont auto load now pulling your off road medium log trailer and only that trailer with any truck wont auto load i think i might try uninstalling the whole the game and reinstalling but ya literaly no mod trailers will auto load anything even with just two log bunks it wont auto load long logs only with the in game trailers itll auto load :s now again at this point im not sure if its a me issue or a mod issue im only like a month in very n00b to this also just have to say ur trailers are dope as **** best suspension and design ever seriously badass they twist and turn with the rocks and bumps so sweet incredible work!

FOXCRF450RIDER
FOXCRF450RIDER @foxcrf450rider

Sorry I edited my reply like 100 times lol. This game is odd in what and when it chooses to work

PO
podgehog1620246397 @podgehog1620246397

I had a glitch the other day from this that let me load logs into the cat bunk and it never registered as loaded, I could just keep loading, I was worried I wouldn't be able to make the delivery, but tried anyway and not only did it unload, the bunk stayed loaded! So I could unload all the medium logs in just a single trip!! I quickly did a few different medium log runs and the cat stayed loaded the whole time!! Such a time saver! Come on again today and unfortunately now that glitch seems to be fixed, back to a single load and it's full. I wish there was a way of making it permanent

FOXCRF450RIDER
FOXCRF450RIDER @foxcrf450rider

That one is actually a game bug that seems to happen at a few different places around SnowRunner.